F

G

E

A

B

D

I

H

K

Q

R

S

T

T

U

V

r

w

A

r=BG

x

y

E = Point(yAxis)
B = Point(yAxis)
Γ = (5, 1)
f = Line(E, Γ)
v = 6 (slider from 0 to 6)
c = Circle(E, v)
K, L = Intersect(c, f)
g = Segment(K, L)
G = Point(g)
h = Segment(B, G)
d = Circle(B, 3)
e = Circle(G, 3)
F, Η = Intersect(d, e)
q1, β, ζ, ε, η = Polygon(B, F, G, Η)
i = OrthogonalLine(G, g)
A = Intersect(xAxis, yAxis)
Β = (6.495183499728712, -4.082754035009735)
Ε = (16, -4)
j = Line(F, Η)
D = Intersect(j, i)
k = Segment(D, B)
α = Angle(D, G, L)
l = Ray(G, D)
p = Circle(G, 10.19)
I = Intersect(p, l)
m = Segment(G, I)
Α = Point(j)
q = Circle(B, 5)
Δ = Point(q)
Δ' = Rotate(Δ, 60°, B)
γ = Angle(Δ, B, Δ')
t1, δ', b, δ = Polygon(B, Δ, Δ')
n = Segment(E, B)
r = Line(E, B)
s = OrthogonalLine(B, r)
t = OrthogonalLine(D, j)
a = OrthogonalLine(D, r)
Ζ = Intersect(a, r)
Θ = Intersect(t, r)
f_1 = Segment(Ζ, Θ)
Ι = Intersect(r, j)
θ = Angle(G, B, E)
ι = Angle(Θ, Ζ, D)
κ = Angle(B, E, G)
Κ = Intersect(h, j)
λ = Angle(G, Κ, F)
μ = Angle(Η, D, Θ)
Λ = Point(r)
u = Vector(E, Λ)
Μ = Point(s)
w = Vector(B, Μ)
ν = Angle(G, B, F)
g_1 = Ray(F, Η)
Ν = (5.6487619854794, -7.512045480661229)
Ξ = (22.162946331286584, -7.569989987137749)
h_1 = Line(Η, F)
i_1 = Ray(D, G)
l_1 = Ray(G, D)
j_1 = Line(F, Η)
Ο = (5.765514432567419, -7.5607531034598425)
Π = (14.24292864521382, -7.6850553646423405)